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Final Fantasy XV TGS 2014 Trailer - so glossy, so shiny, so…wait those aren’t all cut scenes!?!?!

Finally got around to checking this trailer out, and I have to say it looks pretty killer. Lets put aside for the moment any CG action that happens in it as we know Square Enix makes crazy good CG trailers/cut scenes, and talk about the pieces of gameplay

Firstly, it looks to be free roaming real time combat! A less structured/rigid combat phase can work really well, and while I have not played the last 2 FF games in any significant manner, this seems to be expanding upon those games. This leads us into our second point. Character interaction within battle. From the brief real time scene’s inbetween story elements your character seems to be able to shove off/dodge both enemies and interact/assist team-mates in a more natural way. Granted this could be context sensitive that we are not seeing in this video, but still cool none the less

While clearly still in works, (minus cut scene’s) this is still a good looking game and I am finally looking forward to a Final Fantasy game since FFX

Thumbs up

Acquiring all the money! Destiny Grosses $325 million worldwide in 5 days

Regardless if you put stock in the positive or negative review, Destiny seems to be pretty popular. To cement that notion Bungie and Activision just revealed that they have sold $325 million worldwide. 

According to Bungie, Destiny players logged more than 100 million hours of online play by the end of the first week and participated in 137 million activities.

Review of Destiny: 30 hours, 23 levels and a bag of mixed feelings

It has been a full week plus, as of writing, half a day that Destiny has been out. I have sunk about 30 hours into Destiny, from exploring area’s to find ghosts and gold chests, to farming quick respawn area’s to running a “mining circuit” for Spinmetal or Spirit Bloom. Tackling both Strike missions and general “missions” throughout the solar system is a great way to kill time with friends, as it’s the fun, yet sometimes frustrating aspects of the competitive multi-player (damn you golden guns/blade dancers). 

All of these positives aside there are some irksome aspects to Destiny which many people have been victim to. The first hurdle many people, myself included, struggled with was the borderlands comparison. While there is a ‘kill baddies get loot’ mentality behind Destiny, that is something any game with loot based progression has, so not exactly unique to Borderlands. For my money, I put my comparison against actual MMO’s such as World of Warcraft or Everquest. The quest/mission based design and progessing loot grind feel much more connected to one of these games over the Borderlands series. 

Blandness is another pitfall that Bungie ran into when crafting this game. The names, both enemy and friendly, seem fairly uninspired and do little to draw the player in. Your enemies are The Fallen, which draw strong visual ties to Halo’s Covenant, Hive and the Vex which fill the rolls of your undead and robot enemies and The Cabal a seemingly industrious warlike hippo race. The lackluster story and weak, in terms of quantity, voice acting do not make me want to invest in anything people are saying as way points direct me in missions and grimoire cards are what fill in any background information I am looking for. 

All in all, while it reach’s for the star’s in many aspects, it coasts comfortably in the stratosphere due to the lack of rocket fuel to knock it into orbit. That being said, I am having a hard time putting this game down. As mentioned above, a large part of the enjoyment for me comes from the (mostly) smooth transition to playing alone, to jumping into a fireteam with friends and going off on a whirlwind adventure. 

There are small tidbits of “oh wow” to be scattered throughout Destiny as well. Some, like the ability to start on your other subclass on a new character once you have reached level 15 are very close to home in terms of character design. Others are more, potentially, story impacting like being an awoken when you go to the Reef and interact with Fellow awoken. 

My Warlock (above) was the main I used to test out the game so far, but I am currently working on a Defender-Titan. The replay value for each character is seemingly high, as you unlock more difficulty levels, to gain better gear, which gives you more light (the most important stat past 20). If competitive multiplayer is your thing, you will get a good number of options to pick in the Crucible to sate that itch, with more to come once their DLC packs drop. The Raids were just released, but I am not high enough to do them, so I will have to discuss those another time. 


  • Highly enjoyable with friends
  • Easy to jump in and out of Fireteams
  • Multiplayer is very solid and enjoyable even when low level
  • Very smooth (on PS4 where I own) even in intense fights of 20+ enemies


  • Story is weak
  • Little use of Voice acting talent
  • Bland friendly/enemy character naming convention 
  • Long load times

Even though I am personally having a good time, it is clear there are some area’s that didn’t get polished as much as they could have, or thought through fully. 

Score:  75/100

The Home Depot confims their payment data systems were breached

Just saw that Home Depot has had a breach in their customer payment data systems. They started investigating on the second of September and have confirmed this effects both U.S. and Canadian stores.

Apparently anyone who has shopped in their store from April onwards is at risk. They are offering free identity prodection services, including credit monitoring for those who shopped in the previously mentioned time frame. Customers are also not going to be responsible for any fradulent charges that may occur on their accounts

Bungie : Code Redemption

Destiny is a mere 10 hours away (if you are going to midnight launch) and to kick start your heart game here is a list of codes for Emblems, Shaders, and Grimoire cards. 

Huge shout out/thank you to DJ Chaotica from Split Infinity Radio for this list and the work put into getting it.

1) Warlock: YKA-RJG-MH9
2) Hunter: 3DA-P4X-F6A
3) Titan: MVD-4N3-NKH
4) Rixis: TCN-HCD-TGY
5) Old Russia: HDX-ALM-V4K
6) Hive: 473-MXR-3X9
7) Moon: JMR-LFN-4A3
8) Gjallorhorn: HC3-H44-DKC
9) Duke MK.44: 69P-KRM-JJA 
10) Le Torri: 69P-VCH-337
11) Hive Ogre: 69R-CKD-X7L
12) Valley of the Kings, Mars: 69R-DDD-FCP 
13) The Fallens: 69R-F99-AXG 
14) Red Death: 69R-VL7-J6A 
15) Cabal: 69X-DJN-74V
16) Venus: 6A7-7NP-3X7
17) Vex: 6A9-DTG-YGN

18) Emblem Sign of the Finite: 7F9-767-F74
19) Emblem Binding Focus: FJ9-LAM-67F
20) Emblem Illusion of Light: JD7-4CM-HJG
21) Emblem Ab Aeterno: JDT-NLC-JKM
22) Emblem Field of Light: JNX-DMH-XLA
23) Emblem Lone Focus Jagged Edge: 7CP-94V-LFP

24) Shader Double Banshee: 7MM-VPD-MHP
25) Shader Oracle 99: RXC-9XJ-4MH

Becoming the Legend: One appropriate classic rock song at a time in Destiny’s live action trailer

A catchy little live action Trailer for Destiny which leads on an aptly chosen Led Zepplin track to get the blood pumping and (if you are like me) putting you in a classic rock mood for the rest of the day.

Become the Legend Sept 9th on Xbox One/Xbox 360 and Playstation 4/Playstation 3

Andrew Middlemas on Twitter: @Respawn Any chance of "Griffball" style game in titan only match in future update? #Titandunk #PunchtoPass #Particleshieldblock

Pilot match’s are nice, but I think we can all agree pure Titanplay in some sort of “sport” would be HIGHLY entertaining. Help spread this around and you too could be helping a ‘Griffball’ style gameplay make it into Titanfall

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